The online racing simulator
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Napalm Candy
S3 licensed
In Spain and I think in may other countries this is not a billion.

In english 1.000.000.000 is a billion, for me is a thousand of millions, a billion is 1.000.000.000.000 a million of a millions. An trillion is a million of a billions, etc..

Napalm Candy
S3 licensed
Quote from exspeed :Only thing I like about rFactor is that you can feel your car there, all the bumps and turns which you don't have in LFS.

I think we don't play to same game... in rFactor I feel the same in every car, one with more power or handling others with less... In LFS you can feel every car are different, also you can feel better when are understeering or oversteering. But if you want to say that you feel bumps in your wheel... Try your real car and try to feel the bumps only in your wheel, you will understand that LFS is in correct realistic way

And the most important thing to me about rFactor vs LFS, is rFactor it is not fun (every car are the same), and RL is fun to run fast... so rFactor it is not a valid point to me.

Only one thing I envy the fans of rFactor, they can create tracks themselves.
Napalm Candy
S3 licensed
Quote from DragonCommando :The developers have chosen to work on more important things than Eye candy, If you want DX9 or openGL 3 then you might as well go somewhere else.

Eye candy is not important to a sim, the physics are.

Scawen work in physics, victor in "eye candy" He did a good job with the city, and was a work only for "eye candy"
Napalm Candy
S3 licensed
Quote from bunder9999 :try setting everything to 720, and set wheel turn compensation to 0.

Compensation to 1
Napalm Candy
S3 licensed
I want to do that, but I don't have LPT ports. Can you give some data to make with a USB and a microcontroller?
Napalm Candy
S3 licensed
IMO the big diference between LFS AI and Human is that an Human can to anticipate every time.

This problem is clear in the BL2R (inverted Blackwood Rally) on the jumps. The AI try to mantain the race line, but don't anticipate to jump, and every time that jump go out of raceline or track

And I think it is the only reason because AI it is not faster ever than Human.
Napalm Candy
S3 licensed
Totally agree with Glenn67
Napalm Candy
S3 licensed
It have same advertisments, and I think most of them don't exist in reality only in LFS... also the ambulance it is the same!
Napalm Candy
S3 licensed
All are fantasy names but I found all in Google Earth, also Aston is in south of France
Napalm Candy
S3 licensed
Quote from IlGuercio :So,are you saying that you can extract a magic formula out of a video and make the tyres work properly?

Really you read this from my post? I'm wizard now! WOW!

Man you don't has sense
Napalm Candy
S3 licensed
Quote from IlGuercio :No,it's just a qulitative observation.

Ok, now search for a Formula1 Video and see the tyre deformation and compare to BF1

If you can't see any difference I don't know what think...
Napalm Candy
S3 licensed
Quote from IlGuercio :How can a video be useful?

Just compare the tyre deformation from the M3 video, and the tyre deformation from LFS, you will see that in LFS is too much exagerated.

I had answered your doubt?
Napalm Candy
S3 licensed
You can do with the SoftTH I'm sure
Napalm Candy
S3 licensed
I found some videos of tyre deformation test that can be usefully to devs.

TEST tyre http://www.youtube.com/watch?v=W8UiE7yvO_M

TEST tyre http://www.youtube.com/watch?v=nmo_dkNZIHM

Cam on a BMW M3 in a track http://www.youtube.com/watch?v=4lG2nNcYAtY
Napalm Candy
S3 licensed
Quote from Glenn67 :In graphics options set 'Full Scene Antialiasing' to none then try again.

If that fixes it it could be the same problem I and others are having at higher resolutions with TH2G and Win 7.

Thanks, thats solved the problem I put AAx4 (I got AAx8) and run fine
Napalm Candy
S3 licensed
With no test patch forum I post here.

I have a problem/bug and is doing a full screen in Win7 some times only I see a black screen (I'm using 3 screens with TH2GO 3840x1024), if I press shift+F9 it go to full screen I see the main menu and instantly it go to windows desktop again, if I click on the LFS icon on the task bar, again go to LFS and return to windows desktop.

Is strange because I restart LFS 2 times and no changes in the problem, only I can saw LFS in windowed mode (with shift+F4) so I the cam to record, first I put on english language and then I put the 3840x1024 and.. all run fine again. So the problem it is not the language because when I was writing this I test again and I had the same problem when push shift+F9. The only way to restore it with Shift+F4 and the put the rigth resolution.

That's the video http://www.youtube.com/watch?v=DsOxPuKnuhc

What I made in the video was... I click on full screen TH2GO resolution, go to black screen, I press shift+F4, then another low resolution (1 monitor) show for a teenth LFS on screen an minimize automacaly to windows task bar, I click on the task bar icon, and again show for a teenth and minimize again, again I click on icon and speedy shift+F4, click on the full screen TH2GO resolution and works.

The problem is now I can't do fullscreen only works in windowed mode. I have a nVidia 8800GT with the lastest drivers and W7 32-bit. The problem was become after Z25~Z28 and it is randomize (like in the video), sometimes works sometimes no...
Napalm Candy
S3 licensed
Quote from nl2dav :Not true.. I just updated Z25 to Z28 with the auto update function.

You get it only when you hit 'display online hosts' (not if you join a specific server)

W7 32bit

Yes you are rigth, but this can be a bug too, so need to update ever when you go online. Not with this minor updates, but yes with a big update (changin physics)
Napalm Candy
S3 licensed
Quote from IlGuercio :The point is that it's better to make a set on your own,so you can adapt it to your driving style rather than just downloading everything and drive in 10 different manners

If you want to do a good WR you don't need to set up the car to adapt you, you have to set up to optimize handling, and YOU have to adapt to situations or never will do a good time.
Napalm Candy
S3 licensed
Quote from Scawen :
Three ways to get Patch Z28 :

1) AUTO UPDATER - If you already have version V, W, X, Y or Z :

- Click on "Multiplayer" then "List of Games" in LFS and choose a download mirror.

I found a little bug with the installation.

I have installed the Z28 Test Patch with the installer, and in my 'official' installation (Z25) when I connect to server don't ask for update, so it enter on a server but I continue with the Z25.
Rubber in race line
Napalm Candy
S3 licensed
I search but I don't found anything about it, sorry if had mentioned before.

I have a shifter kart and I notice with it that the race line is important not only for make less meters or going fast, also for the rubber on it.

A day with out rubber in the track (after a rain day) I race 3 seconds slow than a day with rubber. (A good lap is 1m08s)

I don't see any racing simulator that has this important (and realistic) parameter, the track never is the same, every day changes.

Also I see on the Formula 1 show, showed by Pedro de la Rosa (McLaren test driver) how when he walk on foot on the rubber, the camera and the microphone picks up the sound of his shoes coming off of the rubber of this race line.

So that rubber is very sticky and can improve the handling a lot of more than the kart tyres ...

At the same time, remnants of scrap rubber go outside of this race line and it is like stepping gravel

Will be a good complement with the new tyre model physics

Also humidity or ambient temperature affects to tires and engine, and you can race fast easly with a cloud moment than a sunny moment in the same day... but this is another thread
Napalm Candy
S3 licensed
Quoted in the test patch forum (now is closed)

Quote from Scawen :
You are pointing out an issue with tyre heating / cooling that exists in the old physics and is not yet cured in the new physics. I found it was impossible to change a few numbers and fix that - I need to improve the tyre surface and rubber heating model.

I have an opinion, not based on science but in logic. So what I think it is the moment of sliding this friction produces a lot of heat in the surface of the rubber, so for heat up a rubber that is thermal insulation that heat need to be very very high, and produce the smoke because this surface is burning. Also for the same reason (rubber is thermal insulation) this surface cools quickly and the smoke stops.

I don't know how to simulate it but it is something like an infinite number of layers of tire, the heat passing from one to another while isolated from outside, with a determinated coefficient of wear, heating and heat transmitter

You get the idea? I mean very bad English
Napalm Candy
S3 licensed
Quote from BOSCHO :there are some bugs with the Nvidia 3D view.
From the outside is perfect but from the inside nvidia cant render the car correct.. i will give support for what you devs need to make the perfect render from the inside. The problem is that Nvidia renders the interior good but the place of the rendered image is placed more to the left and it can make a correct 3D object

I used this drivers too, and I don't have any problem to configure them. You need to adjust some parameters but can be succesfully. I don't see the point to LFS devs, so nVidia 3D drivers are what convert the 3D render in stereoscopic render.
Napalm Candy
S3 licensed
Continuing with some translation problems.. really is a person who translates?
Napalm Candy
S3 licensed
Quote from David 09 :I also have tested and I think that gives an absolute advantage.

This is because you not are a very good driver, so the ABS don't make you faster, to me is slower, you need to learn to modulate brake and don't lock
Napalm Candy
S3 licensed
Try iZ3D for that and more
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